smite jormungandr damage build
Patch 6.3 by Karmas Greed - 4 years ago. Using this item Slows the Movement Speed of all enemy gods within 35 units by 30% for 5s. Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. You can support us ad-free for less than $1 a month! I've done this, it's fun as hell. [god] => Array First off, lets just be clear here he does hurt early and late game, but so do you. You can be reasonably aggressive in this matchup provided your ADC allows for it. [display_name] => Anubis ( 1. [url] => heimdallr PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. The best thing Jorm can do against an Athena is put her down early in the game, because Athena is a menace late game with her global presence. For each stack of Wisdom you have, your abilities deal 0.14% of your Max Mana as True Damage to enemy gods. [god_id] => 26 [notes] => His Silence Counters Your Second and 3 Ability [url] => hercules Smite is an online battleground between mythical gods. [scoreVal] => 3 This guide here is my way of contributing to the game and helping new players pick up and play the big ol' snak if they so want to. [url] => anhur I want to receive promotions from our partners. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. [god] => Array [display_name] => Fenrir In fact, you can treat a Cerb matchup very similarly to an Ares matchup. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections. What should I play/do next?Subscribe for more http://goo.gl/1jrvu6Follow . This Build will grant the auto damage you could never imagine,you could hit up 180! ( There is no reason anyone should miss a chain on someone as big as Jorm. [god] => Array The immediate power and defense also really helps a big tank like Jormm. Your 2 clears a camp instantly, you have an invisible entry to lane, you can traverse the map instantly with ult (albeit attracting a lot of attention while doing so), and you scare the living **** out of anyone who sees you erupt out of the ground in their lane(and they will see you, rememebr you are the size of a building). Can be upgraded at level 15. [display_name] => Geb [scoreVal] => 2 This can only occur once every 45 seconds. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. ) ) 1. [god] => Array 1. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. [scoreVal] => 1 Using this item will allow you to teleport up to 45 units away instantly. ) You can go Protector instead of Seer if you prefer it. Stacks provide 1 physical and magical protection. [display_name] => Baron Samedi Cooldown - 130s. [display_name] => Terra [notes] => He can't pull you, and his damage isn't too bad now that Manikins got nerfed (Though it still makes it rough till you get defenses if he goes down that route).
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